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Object2vr tutorial for 3ds max
Object2vr tutorial for 3ds max






object2vr tutorial for 3ds max

Groups can contain a mixture of object types, making it possible to distribute both the geometry of a lamppost and the light itself, for example.

object2vr tutorial for 3ds max

In addition, users can now distribute groups of objects in a scene. It’s still an experimental feature: V-Ray is currently the only renderer whose lights are instanced natively.Īs a workaround, when using other third-party renderers like Corona Renderer or Arnold, objects are inserted in the scene before rendering and removed once completed. In the video above, you can see it being used to create a complex corkscrew track for a rollercoaster.ĭistribute lights, volumes or mixed groups of objects throughout a sceneĪnother major change is the option to distribute non-geometry objects, like VDB volumes and lights: a feature previously added to RailClone’s sibling application Forest Pack.

object2vr tutorial for 3ds max

Users can change the banking angle at any point on the spline, with options to interpolate the value from one end of the spline to another or to override it for individual spline segments.Īs well as setting numeric parameters, users can adjust banking via a viewport gizmo. New features in RailClone 5 include a set of banking controls for the plugin’s RC Spline modifier, making it possible to generate geometry that twists around the length of a spline. New banking controls for the RC Spline modifer create complex corkscrew geometries

OBJECT2VR TUTORIAL FOR 3DS MAX UPDATE

The update adds banking controls for spline-based objects, new caching options to improve performance of complex scenes, and an experimental new system for distributing non-geometry objects like lights. IToo Software has released RailClone 5.0, the latest update to its parametric modelling plugin for 3ds Max.








Object2vr tutorial for 3ds max